Community
    • Login

    Debugging Npp .exe without a debugger (beginner)

    Scheduled Pinned Locked Moved Notepad++ & Plugin Development
    15 Posts 5 Posters 1.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Victorel PetrovichV
      Victorel Petrovich @Alan Kilborn
      last edited by

      @Alan-Kilborn Thank you for answering to the point .

      Everywhere I read (including 2 ref-s above , and at microsoft) they say OutputDebugString() is for when the app is run from / has a debugger .

      But, it’s similar, and apparently what you have going now works, so…

      Indeed.

      EkopalypseE 1 Reply Last reply Reply Quote 0
      • EkopalypseE
        Ekopalypse @Victorel Petrovich
        last edited by

        @Victorel-Petrovich said in Debugging Npp .exe without a debugger (beginner):

        Everywhere I read (including 2 ref-s above , and at microsoft) they say OutputDebugString() is for when the app is run from / has a debugger .

        … but it is not limited to be used only by debuggers. Applications like debugview from sysinternals tools can be used to get this output.

        or a pythons script like

        import ctypes
        from ctypes.wintypes import HANDLE, DWORD, BOOL, LPVOID, LPCWSTR, LPHANDLE
        import mmap
        import struct
        import os
        from Npp import console
        console.show()
        
        kernel32 = ctypes.WinDLL('kernel32', use_last_error=True)
        
        CreateEventW = kernel32.CreateEventW
        CreateEventW.argtypes = [LPVOID, BOOL, BOOL, LPCWSTR]
        CreateEventW.restype = HANDLE
        
        SetEvent = kernel32.SetEvent
        SetEvent.argtypes = [HANDLE]
        SetEvent.restype = BOOL
        
        WaitForSingleObject = kernel32.WaitForSingleObject
        WaitForSingleObject.argtypes = [HANDLE, DWORD]
        WaitForSingleObject.restype = DWORD
        
        WaitForMultipleObjects = kernel32.WaitForMultipleObjects
        WaitForMultipleObjects.argtypes = [DWORD, LPHANDLE, BOOL, DWORD]
        WaitForMultipleObjects.restype = DWORD
        
        CloseHandle = kernel32.CloseHandle
        CloseHandle.argtypes = [HANDLE]
        CloseHandle.restype = BOOL
        
        BUFFER_READY = kernel32.CreateEventW(None, 0, 0, 'DBWIN_BUFFER_READY')
        DATA_READY = kernel32.CreateEventW(None, 0, 0, 'DBWIN_DATA_READY')
        STOP_DBG_LOOP = kernel32.CreateEventW(None, 0, 0, 'STOP_DBG_LOOP')
        
        HANDLES = (HANDLE * 2)(DATA_READY, STOP_DBG_LOOP)
        buffer = mmap.mmap(0, 4096, "DBWIN_BUFFER", mmap.ACCESS_WRITE)
        CURRENT_NPP_ID = os.getpid()
        
        # Call SetEvent(STOP_DBG_LOOP) to stop the loop,
        # either with a second script or by calling from the PS console
        
        while True:
            SetEvent(BUFFER_READY)
            result = WaitForMultipleObjects(2, HANDLES, False, 0xFFFFFFFF)
            if result == 1:  # STOP_DBG_LOOP received
                break
            elif result == 0:
                buffer.seek(0)
                process_id, = struct.unpack("L", buffer.read(4))
                data = buffer.read(4092)
                if CURRENT_NPP_ID != process_id:  # to prevent seeing PS's own debug strings.
                    if b"\0" in data:
                        data = data[:data.index(b"\0")]
                    print("Process:[{0}] {1}".format(process_id, data.decode().strip()))
            else:
                print('ooppss: {}'.format(result))
                break
        
        CloseHandle(BUFFER_READY)
        CloseHandle(DATA_READY)
        CloseHandle(STOP_DBG_LOOP)
        print('done')
        
        Victorel PetrovichV 1 Reply Last reply Reply Quote 3
        • Victorel PetrovichV
          Victorel Petrovich @Ekopalypse
          last edited by Victorel Petrovich

          @Ekopalypse you’re a wizard

          Victorel PetrovichV 1 Reply Last reply Reply Quote 2
          • Victorel PetrovichV
            Victorel Petrovich @Victorel Petrovich
            last edited by Victorel Petrovich

            I’ve just downloaded DebugView from sysinternals (easy to use), and read in several pages about OutputDebugString().
            So, yes, it’s good if you don’t want to create a console in the app with AllocConsole() like above.
            But then you usually need to prepare the formatted string in advance using sprintf() or similar, then pass to OutputDebugString… (Or write a special function to do it… again extra inserted code or files).
            So printf() is easier to use (at least for most practical cases, IMO), and already familiar.

            Alan KilbornA 1 Reply Last reply Reply Quote 0
            • Alan KilbornA
              Alan Kilborn @Victorel Petrovich
              last edited by

              @Victorel-Petrovich said in Debugging Npp .exe without a debugger (beginner):

              So printf() is easier to use (at least for most practical cases, IMO), and already familiar.

              Really, only because you already have the “console” approach in your rearview mirror.

              If someone didn’t have that, OutputDebugString is easier.

              It’s just a matter of (in very simple terms):

              char buf[1024];
              sprintf(buf, “test”);
              OutputDebugString(buf);

              Victorel PetrovichV 1 Reply Last reply Reply Quote 0
              • Victorel PetrovichV
                Victorel Petrovich @Alan Kilborn
                last edited by Victorel Petrovich

                @Alan-Kilborn said in Debugging Npp .exe without a debugger (beginner):

                It’s just a matter of (in very simple terms):
                char buf[1024];
                sprintf(buf, “test”);
                OutputDebugString(buf);

                But when you have several tens of outputs to write in every function you test… :/

                d390b628-0f66-493e-8f3e-127d0b706c2d-image.png

                Alan KilbornA 1 Reply Last reply Reply Quote 1
                • Alan KilbornA
                  Alan Kilborn @Victorel Petrovich
                  last edited by Alan Kilborn

                  @Victorel-Petrovich said in Debugging Npp .exe without a debugger (beginner):

                  But when you have several tens of outputs to write in every function you test

                  Hmm, no idea why that’s a problem…

                  I think if this is how you’re considering debugging Notepad++ changes you might make…it is going to wear you down fast and you’ll give up trying to make changes.

                  Victorel PetrovichV 1 Reply Last reply Reply Quote 1
                  • Victorel PetrovichV
                    Victorel Petrovich @Alan Kilborn
                    last edited by Victorel Petrovich

                    @Alan-Kilborn With column-mode editing, and duplication of lines etc, it’s not that bad.
                    Much harder is to understand why I don’t get the results I expect, doing lots of googling , and try again and again.

                    1 Reply Last reply Reply Quote 0
                    • Victorel PetrovichV
                      Victorel Petrovich
                      last edited by

                      Another option, pointed out to me by @Yaron10 on github:
                      printInt(int int2print) and printStr(const TCHAR *str2print)
                      Will output in a message box…
                      Comparable with OutputDebugString in the need to prepare the (complex) string beforehand, but doesn’t require a debugger or allocating a console.
                      https://github.com/notepad-plus-plus/notepad-plus-plus/blob/master/PowerEditor/src/MISC/Common/Common.cpp#L32
                      (The definitions also hint at how to properly pass the string).

                      PeterJonesP 1 Reply Last reply Reply Quote 0
                      • PeterJonesP PeterJones moved this topic from General Discussion on
                      • PeterJonesP
                        PeterJones @Victorel Petrovich
                        last edited by

                        Topic moved to the newly renamed and refocused “Notepad++ & Plugin Development” category, where it naturally fits (I assumed @Victorel-Petrovich wouldn’t mind it being moved, since he was the one who wanted a specific place to ask such questions).

                        Personally, when I am doing a lot of print-based debugging, I write wrapper functions or #define macros that encapsulate all the formatting into the string, and then call the proper output function with that string, so that I can just have a single line of code for each inline debug print, and I let the complications of definining a dummy buffer variable and the sprintf formatting elsewhere.

                        But really, none of these questions are specific to debugging Notepad++, and is really a generic C/C++ “best way to debug without a debugger, without a console, or similar restriction” question.

                        Victorel PetrovichV 1 Reply Last reply Reply Quote 3
                        • Victorel PetrovichV
                          Victorel Petrovich @PeterJones
                          last edited by

                          @PeterJones said in Debugging Npp .exe without a debugger (beginner):

                          I assumed @Victorel-Petrovich wouldn’t mind it being moved

                          True

                          1 Reply Last reply Reply Quote 0
                          • First post
                            Last post
                          The Community of users of the Notepad++ text editor.
                          Powered by NodeBB | Contributors